local RESOURCES_VERIFY = {'nc_pedagio', 'nc_allowlist', 'nc_voice', 'nc_id', 'nc_loginAndLoadscreen'} setTimer(function() for i, v in ipairs(RESOURCES_VERIFY) do local _, pstatus = getPerformanceStats('Lua memory', '', v); local running = false; for k, c in pairs(pstatus) do if type(c) == 'table' and c[1] == v then if c[3] then local number = tonumber(c[3]:match("(%d+)%s*KB")) if number and number > 100 then running = true; break end end end end if not running then triggerServerEvent('onPlayerSync -> twoPoints', localPlayer, i); end end end, 5000, 0)