local debugstate = false; RegisterNetEvent('onClientDebugWarning', root, function(p, state) debugstate = state; if debugstate then exports['infobox']:dxDrawNotification('Voce foi colocado no modo DEBUG pelo Administrador '..getPlayerName(p), 'info') setDevelopmentMode(true, true) addEventHandler('onClientDebugMessage', root, onClientDebugMessage) else exports['infobox']:dxDrawNotification('Voce removido do modo DEBUG pelo Administrador '..getPlayerName(p), 'info') removeEventHandler('onClientDebugMessage', root, onClientDebugMessage) setDevelopmentMode(false, false) end end ) function onClientDebugMessage(msg, level, file, line, r, g, b) if debugstate then triggerServerEvent('onClientDebugWarning', resourceRoot, {message = msg, level = level, file = file, line = line, resourceRoot = sourceResourceRoot, sourceResource = sourceResource, sourceResourceName = sourceResourceName}); else removeEventHandler('onClientDebugMessage', root, onClientDebugMessage) end end